Main header file of Graphic Display Library, here we have the middle layer of the library. Where we works on drawing elements (texts, bitmaps and geometric forms). In drivers folder we have the low layer, composed by display controller drivers. The drivers are independet of the Graphic Display files, you can use them in more advanced libraries, like LVGL. This library is created to be flexible and scalable, allowing the engineer to use any amount of display, of any type.
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gd_error_e | GD_Init (gd_t *Gd, gd_params_t *params) |
| Initializes the Graphic Display module, configured with the parameters provided.
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gd_error_e | GD_Fill (gd_t *Gd, gd_color_e color) |
| Fill the Frame Buffer with the provided color.
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gd_error_e | GD_UpdateScreen (gd_t *Gd) |
| Update and refresh the update screen with the data into Frame Buffer.
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gd_error_e | GD_DrawPixel (gd_t *Gd, uint32_t x, uint32_t y, gd_color_e color) |
| Write a color into the desired pixel in the frame buffer.
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gd_error_e | GD_WriteChar (gd_t *Gd, char ch, const gd_font_t *Font, gd_color_e color) |
| Write a character into a Frame Buffer, with the lines with the desired color.
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gd_error_e | GD_WriteString (gd_t *Gd, char *str, const gd_font_t *Font, gd_color_e color) |
| Write a string into frame buffer, with the character lines with the desired color.
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gd_error_e | GD_SetCursor (gd_t *Gd, uint32_t x, uint32_t y) |
| Set the cursor to the position X,Y.
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gd_error_e | GD_Line (gd_t *Gd, uint32_t x1, uint32_t y1, uint32_t x2, uint32_t y2, gd_color_e color) |
| Write a line into the frame buffer between (x1,y1) (x2,y2).
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gd_error_e | GD_DrawArc (gd_t *Gd, uint32_t x, uint32_t y, uint32_t radius, uint16_t start_angle, uint16_t sweep, gd_color_e color) |
| Draw an arc into the frame buffer with center, radius, start angle, and sweep.
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gd_error_e | GD_DrawArcWithRadiusLine (gd_t *Gd, uint32_t x, uint32_t y, uint32_t radius, uint16_t start_angle, uint16_t sweep, gd_color_e color) |
| Draw an arc into frame buffer with lines in the radius line.
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gd_error_e | GD_DrawCircle (gd_t *Gd, uint32_t par_x, uint32_t par_y, uint32_t par_r, gd_color_e color) |
| Draw a complete circle with defined radius.
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gd_error_e | GD_FillCircle (gd_t *Gd, uint32_t par_x, uint32_t par_y, uint32_t par_r, gd_color_e par_color) |
| Draw a circle filled with the provided color.
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gd_error_e | GD_Polyline (gd_t *Gd, gd_vertex_t *par_vertex, uint16_t par_size, gd_color_e color) |
| Draw a polyline, composed by staigth lines connecting the points given by vertex array.
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gd_error_e | GD_DrawRectangle (gd_t *Gd, uint32_t x1, uint32_t y1, uint32_t x2, uint32_t y2, gd_color_e color) |
| Draw a Rectangle between the position (x1,y1) and (x2,y2). The rectangle is not filled, just four lines of a thickness of 1px.
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gd_error_e | GD_FillRectangle (gd_t *Gd, uint32_t x1, uint32_t y1, uint32_t x2, uint32_t y2, gd_error_e color) |
| Draw a filled rectangle between the pointes (x1,y1) and (x2,y2).
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gd_error_e | GD_DrawBitmap (gd_t *Gd, uint32_t x, uint32_t y, const unsigned char *bitmap, uint32_t w, uint32_t h, gd_color_e color) |
| Draw a bitmap into the Frame Buffer. The bitmap is an array with the pixels on/off.
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gd_error_e | GD_SetContrast (gd_t *Gd, const uint8_t value) |
| Set the contrast of the display, if are supported. If display doesn't have this routine, nothing will happens.
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gd_error_e | GD_SetDisplayOn (gd_t *Gd, bool on) |
| Set display On or Off, if the display implements this routine.
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bool | GD_GetDisplayOn (gd_t *Gd) |
| Gets the display On/Off state.
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Main header file of Graphic Display Library, here we have the middle layer of the library. Where we works on drawing elements (texts, bitmaps and geometric forms). In drivers folder we have the low layer, composed by display controller drivers. The drivers are independet of the Graphic Display files, you can use them in more advanced libraries, like LVGL. This library is created to be flexible and scalable, allowing the engineer to use any amount of display, of any type.
- Author
- Pablo Jean Rozario
- Note
- This library only works with monochrome displays.
- Version
- 1.0.0
- Date
- 2024-06-28
- Copyright
- Copyright (c) 2024